The Soviets are trying to capture a German command bunker on top of a hill. |
Soviet airpower |
The mechanized infantry arrive, but where the hell are the Soviet tanks? |
The Germans launch an immediate counter attack and head into town |
German armour in the industrial district. |
The Germans keep pushing into town |
Soviet flanking forces hit the German rear, flame tanks and combat engineers make short work of the Germans. |
The flankers continue to push into the German forces. |
Waiting to get stuck in. |
The Soviet tanks arrive and then promptly stop. Someones going to get purged. |
Soviet mortars stand around ideally. |
The Soviet infantry battalion encounter the Germans in the town. |
Visibility is an issue but bullets and foul language fly! |
The Germans are starting to get the measure of the Soviet flankers, a bout of friendly fire from a Soviet bomber doesn't help. |
The Soviet armour makes another small move before it stops again. |
The infantry gets to grip with each other. |
The Germans pass a break test. |
Bombing raid inflicts no casualties. |
The tanks are still moving very slowly. |
The last of the flankers make a break for the command bunker and get shot up. |
Both sides are suffering. |
The Germans stay in the fight. |
The German arty manages to inflict a lot of casualties on the armour including the tank riders. |
The a command blunder makes matter worse. |
Objective in sight comrade! |
The jadgpanzer 4s make their presence felt. |
At the crossroads. |
A blunder propels the Soviet scouts into combat, which they manage to win. |
No quit in the Germans. |
The Soviet armour moves forward and engages the Germans. |
In the infantry battle the Germans are gaining the upper hand with there possession of the upper floors. |
The Germans are clingging onto their command bunker. |
Both sides pass their break test. |
A charge by the pioneers takes the command bunker for the motherland! |
Support begins to arrive for the Soviets. |
Things look bleak for the last of the German armour. |
Both sides pass their break tests! |
The bomber moves on and takes out a German Jadgpanzer 4! |
Soviet SMG troops head into town but its too late as the at the start of turn 10 both sides fail their break tests, however the Russians had control of the objective. |
Some questions:
ReplyDeleteHow many points and how long did the game take?
How did you play BUAs? Looks like you used buildings and floors as opposed to general BUA areas? I hope that question makes sense.
Seems the Russians would've dominated had their armor come on faster.
Thanks for the report.
Hi,
ReplyDeleteI was Dave's opponent here, the Russians had around 5000 points with the German force being 3300. All in it took about 3.5 hours to play including set up and packing up. We used the BUA rules from the rulebook, the whole tile counts as a BUA. However we only give the building bonus (Save of 6) for infantry inside an actual building model.
It was a pretty close game had Dave not decimated my rear with his flanking force it would have been a different story. That said his armour taking 5 turns to only get a third way across the board certainly helped. :)
All in a very fun game.